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It was the millennium, gamers were aging, video games growing more sophisticated, and sex was, well, still very much taboo. The same old digital mores continued to hold, despite demand for more mature games growing.
Of course, as in any regulatory situation, the hypocrisy ran deep. While, for example, an examination of sexual interaction between mature characters exploring themes of human experience was strictly off limits, having every female character in the game show more cleavage than common sense was basically mandatory. Suggested sex would sell, actual sex would doom us all to an amoral purgatory. It was that ambivalent line that Fear Effect 2 attempted to straddle.
Significant changes to New Zealand Copyright law come into effect at the end of February 2009. In particular Sections 92A and 92C of the Copyright (New Technologies) Amendment Act affect both Catalyst and our clients.
About the law change
Deciding what's for tea is almost as trying as the cooking process itself. That's why every Sunday I'll post a list of suggestions for the week following. Pick and choose, be adventurous and try something new. If you don't know how to cook something or have a suggestion just drop me a line.
Voxy: Your Voice